Mixed reality (MR) and telepresence technologies present a new paradigm of augmented reality, where for the first time we have the ability to take the analog world and superimpose digital 3D training artifacts in collaborative platforms that not only let you interact with colleagues and students as avatars and also manipulate virtual objects in 3D space. Digital computing headsets such as Microsoft HoloLens are intuitive and offer a natural means of interaction with no computer, wire or touch-screen and offer opportunities for holographic telepresence for collaboration from anywhere in the world. With new collaborative platforms like ‘Spatial’, we are moving from the era of personal computing to spatial computing, which can be used in global education where educators and students can share their space and ideas from anywhere. This approach is enhanced with the new generation artificial intelligent and has several practical advantages to overlay holographic elements onto real-world environments which makes holographic micro-simulations particularly suited to global flight training. MR allows you to see, listen, and talk to others while everyone involved sees the same holograms simultaneously which makes holographic computing a powerful tool to enhance training and collaborative microsimulations with embedded artificial intelligence for the future adaptive syllabus