Isosurfaces and level-set surface models

Abstract

technical reportThis paper is a set of notes that present the basic geometry of isosurfaces and the basic methods for using level sets to model deformable surfaces. It begins with a short introduction to isosurface geometry, including curvature. It continues with a short explanation of the level-set partial differential equations. It also presents some practical details for how to solve these equations using up-wind scheme and sparse calculation methods. This paper presents a series of examples of how level-set surface models are used to solve problems in graphics and vision. Finally, it presents some examples of implementations using VISPack, an object oriented, C++ library for doing volume processing and level-set surface modeling

    Similar works