Targeting at the development of an accurate and efficient dose calculation
engine for online adaptive radiotherapy, we have implemented a finite size
pencil beam (FSPB) algorithm with a 3D-density correction method on GPU. This
new GPU-based dose engine is built on our previously published ultrafast FSPB
computational framework [Gu et al. Phys. Med. Biol. 54 6287-97, 2009].
Dosimetric evaluations against Monte Carlo dose calculations are conducted on
10 IMRT treatment plans (5 head-and-neck cases and 5 lung cases). For all
cases, there is improvement with the 3D-density correction over the
conventional FSPB algorithm and for most cases the improvement is significant.
Regarding the efficiency, because of the appropriate arrangement of memory
access and the usage of GPU intrinsic functions, the dose calculation for an
IMRT plan can be accomplished well within 1 second (except for one case) with
this new GPU-based FSPB algorithm. Compared to the previous GPU-based FSPB
algorithm without 3D-density correction, this new algorithm, though slightly
sacrificing the computational efficiency (~5-15% lower), has significantly
improved the dose calculation accuracy, making it more suitable for online IMRT
replanning