We present a highly-parallel implementation of the Langevin simulation method for modeling ferrofluids
on Graphical Processor Units (GPU). Our method is based on the Barnes-Hut algorithm. As a benchmark
we use the straightforward 'all-to-all interaction' algorithm. The obtained results are in good agreement
with known theoretical model. With the proposed method we were able to follow the evolution of a
system of one million interacting particles over long time-scales, the task hitherto is out of reach with the
standard, CPU-based numerical schemes.
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