This paper introduces DATA Agent, a system which creates murder
mystery adventures from open data. In the game, the player
takes on the role of a detective tasked with finding the culprit of
a murder. All characters, places, and items in DATA Agent games
are generated using open data as source content. The paper discusses
the general game design and user interface of DATA Agent,
and provides details on the generative algorithms which transform
linked data into different game objects. Findings from a user study
with 30 participants playing through two games of DATA Agent
show that the game is easy and fun to play, and that the mysteries
it generates are straightforward to solve.peer-reviewe