Game Design as an Educational Pedagogy

Abstract

In this paper, the researchers explored the use of homemade PowerPoint games as a pedagogy strategy. This quasi-experimental study examined whether there were performance differences between students in a class that utilized the teachers’ traditional methods of reviewing for a unit exam and students in a second class that utilized homemade PowerPoint games. The analysis of variance indicated that there was no statistically significant difference in the performance or the level of improvement between the two classes, which may have been due to the small sample size. These results are consistent with other studies of homemade PowerPoint games

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