INTRODUCING A UNIQUE STRATEGY FOR SIMPLIFIED MEDIA PROCESSING ENGINE

Abstract

A media player engine with scalable software connects is developed. Eventually, on Real 6410 platform, an embedded multi-media is made, which utilizes LINUX Frame buffer device driver interface to show video for testing the machine. Presently the extensive use of embedded multimedia processing requires dependence on hardware acceleration and multi-function expansion; it firmly requires a scalable and efficient style of system architecture for embedded multimedia processing terminal. Then, embedded multimedia processing software programs are implemented in line with the system architecture design. A scheduling program which schedules modules is implemented. The particular operation result proves that system architecture design simplifies the multimedia processing and supports multiple media formats in addition to hardware acceleration. Initially, system architecture with distinct structures and reasonable modules was created; a simplified multimedia framework is made for embedded application, with a scheduler along with a multimedia processing engine according to FFMPEG. The style of engine connects concentrates on compatibility and scalability to handle a number of applied needs. The scalability and efficiency allow it to be appropriate for embedded application

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