A Method for measuring the upper limb motion and computing a compatible exoskeleton trajectory

Abstract

International audienceThis paper deals with the problem of computing trajectories for an exoskeleton that match a motion recorded on a given subject. Literature suggests that this problem can be solved by reconstructing the subject's joint motion using one of the numerous models available, and then feeding the exoskeleton with the joint trajectories. This is founded on the assumption that the exoskeleton kinematics reproduces the human kinematics. In practice, though, mismatches are unavoidable and lead to inaccuracies. We thus developed a method that is primarily based on an appropriate mechanical design: passive mechanisms are used to connect the exoskeleton with splints wore by the subject, in such a way that, within the workspace, there always exists a posture of the exoskeleton compatible with a given position and orientation of the splints. The trajectory computing method, by itself, consists of recording the position and orientation of the splints thanks to a conventional 3D motion tracker and to exploit standard robotics tools in order to compute an exoskeleton posture compatible with the measured human posture. Conclusive experimental results involving an existing 4 DoF upper-limb exoskeleton are shown

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