research

A simple upper limb rehabilitation trainer

Abstract

Stroke is a leading cause of disability which can affect shoulder and elbow movements which are necessary for reaching activities in numerous daily routines. To maximize functional recovery of these movements, stroke survivors undergo rehabilitation sessions under the supervision of physiotherapists in healthcare settings. Unfortunately, these sessions may be limited due to staff constraints and are often labor-intensive. There are numerous robotic devices which have been developed to overcome this problem. However, the high cost of these robots is a major concern as it limits their cost-benefit profiles, thus impeding large scale implementation. This paper presents a simple and low cost interactive training module for the purpose of upper limb rehabilitation. The module, which uses a conventional mouse integrated with a small DC motor to generate vibration instead of any robotic actuator, is integrated with a game-like virtual reality system intended for training shoulder and elbow movements. Three games for the module were developed as training platforms, namely: Triangle, Square and Circle games. Results from five healthy study subjects showed that their performances improved with practice and time taken to complete the Triangle game was the fastest of the three

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