The purpose of this study was to determine the relationship between video game playing habits, specifically frequency of video game playing sessions, length of video game playing sessions, and type of video game played, and reaction time (RT) in males and females of different age groups. The population consisted of volunteer participants (N = 28). Participants were asked to answer a questionnaire inquiring about their video game playing habits. After completing the questionnaire participants were tested on a choice reaction time apparatus. A Three-Way ANOVA was used to calculate the level of significance between mean reaction time scores (MRTS) and video game playing habits. The results showed that there was no significant relationship between MRTS and video game playing habits