A texture component crystal plasticity finite element method for scalable anisotropy simulations

Abstract

This progress report introduces a crystal plasticity finite element method which includes and updates the texture of polycrystalline matter for physically based simulations of large strain forming operations. The approach works by directly mapping a set of discrete texture components into a crystal plasticity finite element method. The method is well suited for industrial applications since it is formulated on the basis of existing commercial software solutions. The study gives an overview of the new texture component crystal plasticity finite element method and presents examples

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