The effect of number of role playing on self-efficacy in social skills training

Abstract

This study investigated the effect of the number of role playing times on self-efficacy in social skills training (SST). Participations were 19 university students. They were randomly divided into first group without role playing, second group in which was designed role playing at once, and third group in which was designed three times role playing. Intervention of all groups was consisted of 1 session SST in which participants practiced nonverbal communication skills. Participants selected a practice partner in their life and practiced the most difficult point of nonverbal communication skills. As a result, the third group tended to maintain the self-efficacy increased after SST than the first group at the follow-up after a week. From now on, it is desirable to consider extending the period of follow-up, to investigate other subjects and other target skills

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