Large scale structure deflects cosmic microwave background (CMB) photons.
Since large angular scales in the large scale structure contribute
significantly to the gravitational lensing effect, a realistic simulation of
CMB lensing requires a sufficiently large sky area. We describe simulations
that include these effects, and present both effective and multiple plane
ray-tracing versions of the algorithm, which employs spherical harmonic space
and does not use the flat sky approximation. We simulate lensed CMB maps with
an angular resolution of ~0.9 arcmin. The angular power spectrum of the
simulated sky agrees well with analytical predictions. Maps generated in this
manner are a useful tool for the analysis and interpretation of upcoming CMB
experiments such as PLANCK and ACT.Comment: 14 pages, 12 figures, replaced with version accepted for publication
by the AP