Business Simulation Game Development for Education and Training in Supply Chain Management

Abstract

This paper presents a simulation-based business game for training and education in the area of supply chain management. It starts with a short review of existing simulation games used for training and education in supply chain management, which is followed by a brief description of the ECLIPS game that has been developed for providing an insight into various aspects of supply chain management, with opportunity to analyze different supply chain structures and control mechanisms. In particular, the application of the ECLIPS game to comparison of different supply chain inventory management policies, including non-cyclic and cyclic ones, is provided. Also, the paper presents a special computer-aided tool that allows testing and evaluating various scenarios of the ECLIPS game. The method of scenario evaluation is described as well

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