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On the Obfuscation Complexity of Planar Graphs

Abstract

Being motivated by John Tantalo's Planarity Game, we consider straight line plane drawings of a planar graph GG with edge crossings and wonder how obfuscated such drawings can be. We define obf(G)obf(G), the obfuscation complexity of GG, to be the maximum number of edge crossings in a drawing of GG. Relating obf(G)obf(G) to the distribution of vertex degrees in GG, we show an efficient way of constructing a drawing of GG with at least obf(G)/3obf(G)/3 edge crossings. We prove bounds (\delta(G)^2/24-o(1))n^2 < \obf G <3 n^2 for an nn-vertex planar graph GG with minimum vertex degree δ(G)2\delta(G)\ge 2. The shift complexity of GG, denoted by shift(G)shift(G), is the minimum number of vertex shifts sufficient to eliminate all edge crossings in an arbitrarily obfuscated drawing of GG (after shifting a vertex, all incident edges are supposed to be redrawn correspondingly). If δ(G)3\delta(G)\ge 3, then shift(G)shift(G) is linear in the number of vertices due to the known fact that the matching number of GG is linear. However, in the case δ(G)2\delta(G)\ge2 we notice that shift(G)shift(G) can be linear even if the matching number is bounded. As for computational complexity, we show that, given a drawing DD of a planar graph, it is NP-hard to find an optimum sequence of shifts making DD crossing-free.Comment: 12 pages, 1 figure. The proof of Theorem 3 is simplified. An overview of a related work is adde

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