This paper is focused on the cross-layer design problem of joint multiuser
detection and power control for energy-efficiency optimization in a wireless
data network through a game-theoretic approach. Building on work of Meshkati,
et al., wherein the tools of game-theory are used in order to achieve
energy-efficiency in a simple synchronous code division multiple access system,
system asynchronism, the use of bandlimited chip-pulses, and the multipath
distortion induced by the wireless channel are explicitly incorporated into the
analysis. Several non-cooperative games are proposed wherein users may vary
their transmit power and their uplink receiver in order to maximize their
utility, which is defined here as the ratio of data throughput to transmit
power. In particular, the case in which a linear multiuser detector is adopted
at the receiver is considered first, and then, the more challenging case in
which non-linear decision feedback multiuser detectors are employed is
considered. The proposed games are shown to admit a unique Nash equilibrium
point, while simulation results show the effectiveness of the proposed
solutions, as well as that the use of a decision-feedback multiuser receiver
brings remarkable performance improvements.Comment: appeared in the Proceedings of the 41st Annual Conference on
Information Sciences and Systems, John Hopkins University, March 200