The study reveals the dynamics of growth of wood crafts in the Village which is famous Singakerta animal motifs. Woodcraft animal motif is meant here is the wooden craft activities with a theme other forms of animal and marine animals four legs. Animal forms are made into the form of three-dimensional (sculpture) and relief by using basic materials of wood form boards. The process of embodiment woodcraft animal motif is ablend of abilities and skills of hand machine tools.
To analyze the dynamics of growth of the wood crafts is done based on assessment indicators include: Identification of shape, type of animal which was adopted as a theme or motif in the manufacture of wooden craft, the dynamics of change and growth form, type of wood craft from the 1970s until 2010, the review process work and technique of the craftsmen in producing statues and reliefs of animals with wood materials developed at this time.
Careful aspect in this study include sculptures and reliefs produced woodcraft by theme animal forms such as forms of animal foot four elephants, geckos or lizards, and marine animals, among others: the shape of fish and dolphins race (Dolph), turtle (turtle turtles), fish Pari, fish Pope, etc..
The subjects examined in this study: the craftsmen of wood sculptures and reliefs, distributors, leaders/elders Singakerta Village. Areas of research include Singakerta Village consisting of 14 banjo/hamlet. Therefore, wood craft shape the animals were not developed in all hamlets Singakerta region, the survey data retrieval techniques.
The results achieved in this study: wood craft that can be used as a source of scientific information about form, function, technique, and the manufacturing process.
Keywords: Dynamics and Craft