research

Increasing student attainment and engagement through the use of technology to enhance learning

Abstract

Enhancing Student Attainment and Engagement through the use of Technology to Enhance Learning; Practical Ideas to Takeaway. The rationale for this workshop is to enable delegates? to have the opportunity to explore the potential of several Technology Enhanced Learning (TEL) strategies for themselves, with the specific intention of enabling them to have not only an awareness, but upon leaving the conference to hold the enthusiasm and confidence to explore for themselves, and go onto embed those strategies which are appropriate within their own practice. Following a brief introduction, which will outline the context within which the TEL strategies have been employed, this session will adopt a workshop style format, practical and interactive in nature which is designed to be ?hands on?. The session will be supported by a number of current final year undergraduate students (trainee teachers) who have recently completed work, both in and outside of the University, which has incorporated a variety of TEL techniques. For the duration of the workshop each delegate will be assigned a trainee who will act as a personal TEL mentor. Through this unique approach, working in this way, irrespective of the delegate?s individual awareness or understanding of TEL, with virtually ?one-to-one? support each delegate will be able to choose which aspect(s) of TEL they would like to know more about. In addition to providing delegates? with the opportunity to explore a bespoke number of potential TEL strategies, the session will facilitate the potential for discussion between delegates and trainees, upon the direct impact TEL has had upon their engagement, attainment, motivation and employability. A range of physical and electronic resources, which will include information about each TEL strategy explored within this workshop, will be available for delegates? to take away. TEL Strategies include: QR Codes, Prezi?, Blogging and Augmented Reality (AR)

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