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Linearly Solvable Mean-Field Road Traffic Games

Abstract

We analyze the behavior of a large number of strategic drivers traveling over an urban traffic network using the mean-field game framework. We assume an incentive mechanism for congestion mitigation under which each driver selecting a particular route is charged a tax penalty that is affine in the logarithm of the number of agents selecting the same route. We show that the mean-field approximation of such a large-population dynamic game leads to the so-called linearly solvable Markov decision process, implying that an open-loop ϵ\epsilon-Nash equilibrium of the original game can be found simply by solving a finite-dimensional linear system

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    Last time updated on 03/01/2025
    Last time updated on 10/08/2021