'Institute of Electrical and Electronics Engineers (IEEE)'
Doi
Abstract
How should annotation data be processed so that it
can best characterize the ground truth of affect? This paper
attempts to address this critical question by testing various
methods of processing annotation data on their ability to capture
phasic elements of skin conductance. Towards this goal the paper
introduces a new affect annotation tool, RankTrace, that allows
for the annotation of affect in a continuous yet unbounded
fashion. RankTrace is tested on first-person annotation lines
(traces) of tension elicited from a horror video game. The key
findings of the paper suggest that the relative processing of traces
via their mean gradient yields the best and most robust predictors
of phasic manifestations of skin conductance.peer-reviewe