In the field of dance specially education of dance art, so far, the use of Laban notation as a writing media of work is still not many. This because there are variety of kinds and forms of Laban notation. This research aims to create a system that is capable to represent Laban notation in 3 dimension model based on human being ergonomics movement angle. Although the documentation of dance work is available, but during reimplementation, the result obtained is not the same as the actual dance. This because, the writing of dance work is still in manual, so it is unknown whether the notation that had been made is in conformity with the actual dance work. Based on the mentioned above, in the end many choreography either in Indonesia or in the world are not documented by using Laban notation, but with video media or picture. This Research is done by, in the input system, is in the form of data conversion of Laban notation. The next process is the process of code transfer transformation. This process is done by joining each part of conversion data based on key frame animation parameter. After that, is the movement data transfer process, this is done by transferring transformation code to get movement data that is contain of rotation or movement data. The next is matrix movement process based on 3 dimension dot matrix movement data with direct kinematics and key frame animation parameter with reference to the amount of formed frame based on knocking time that is transferred to become the amount of frame at the forming model of dance animation movement for 3 dimension model