High-Performance, Low-Complexity Deadlock Avoidance for Arbitrary Topologies/Routings

Abstract

Recently, the use of graph-based network topologies has been proposed as an alternative to traditional networks such as tori or fat-trees due to their very good topological characteristics. However they pose practical implementation challenges such as the lack of deadlock avoidance strategies. Previous proposals are either exceedingly complex, underutilise network resources or lack flexibility. We propose- and prove formally- three generic, low-complexity dead-lock avoidance mechanisms that only require local information. The main strengths of our method are its topology- and routing- independence and that the virtual channel count is bounded by the length of the longest path. We evaluate our proposed mechanisms against previous proposals through an extensive simulation study to measure the impact on the performance using both synthetic and realistic traffic. First we compare against a well-known HPC mechanism for dragonfly and achieved similar performance level. Then we moved to Graph-based networks and show that our mechanisms can greatly outperform traditional, spanning-tree based mechanisms, even if these use a much larger number of virtual channels. Overall, we find that our proposal provides a simple, flexible and high performance deadlock-avoidance solution

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