SUSI MARYATI : THE CORRELATION BETWEEN THE
APPLICATION OF ROLE PLAYING AND
STUDENTS’ ACHIEVEMENT IN SPEAKING
FLUENCY AT THE SECOND GRADE OF MTsN
BABAKAN CIREBON.
REG.NUMBER : 07430351
English is important and it used as international language. And it also plays
an important role as the language of technology and science, art, and the language
of culture. For the reason, in teaching language, one of the rules of English which
is generally considered by the students as being very confusing Role Playing. In
this case, the use of teaching aids namely, role play will absolutely help to
overcome the student’s difficulties in speaking english. That is why, in writing this
thesis the writer just focuses on speaking, in correlation between the application of
role playing and students’ achievement in speaking fluency at second grade of
MTsN Babakan Cirebon.
The formulation of the problem in this thesis is divided into five parts
namely, the identification of the problem, the limitation of the problem, the
questions of the research, and the aims of the research and the use of the research.
In this case, the writer discusses about the correlation between the application role
playing and students’ achievement in speaking fluency at second grade of MTsN
Babakan Cirebon.
The aims of research are to find out the application of role playing and
students’ achievement in speaking fluency, and to find out thepossitive and
significant correlation between the application of role playing and students’
achievement in speaking fluency at the second grade of MTsN Babakan Cirebon.
To find out all of the data in this research, the writer has used quantitative
approach. The writer with help of the English teacher gave the test about
achievement test in application of role playing and the achievement test in
speaking fluency before using role playing to the students. The writer also has
done interview with the headmaster, the teachers, and the staff of administration
about the condition of the school as source of information for the writer.
The result of the test shows that the average score of the students'
achievement in application of role playing and the students' achievement in
speaking fluency before using role playing, 40 students who learn in application of
role playing are regarded as X1 variable. And the total of achievement test is 271.
Meanwhile 40 students who learn in speaking fluency before using role playing
are regarded as X2 variable. And the total score of achievement test is 258. To
know combination of standard deviation the writer has counted standard deviation
(sd). Sd1 is 6.8 and Sd2 is 6.45. After combining the two standard deviations, the
writer achieved the result of combination of standard deviation namely, 0.66. The
result of t-count is 5.416 and the result of t-table is 2.03. It means that t-count > ttable.
Because t-count is bigger than t-table, it can be said that H1 can be accepted