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Implementing P Systems Parallelism by Means of GPUs

Abstract

Software development for Membrane Computing is growing up yielding new applications. Nowadays, the efficiency of P systems simulators have become a critical point when working with instances of large size. The newest generation of GPUs (Graphics Processing Units) provide a massively parallel framework to compute general purpose computations. We present GPUs as an alternative to obtain better performance in the simulation of P systems and we illustrate it by giving a solution to the N-Queens problem as an example.Ministerio de Educación y Ciencia TIN2006-13425Junta de Andalucía P08–TIC-0420

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