The Decodoku project seeks to let users get hands-on with cutting-edge
quantum research through a set of simple puzzle games. The design of these
games is explicitly based on the problem of decoding qudit variants of surface
codes. This problem is presented such that it can be tackled by players with no
prior knowledge of quantum information theory, or any other high-level physics
or mathematics. Methods devised by the players to solve the puzzles can then
directly be incorporated into decoding algorithms for quantum computation. In
this paper we give a brief overview of the novel decoding methods devised by
players, and provide short postmortem for Decodoku v1.0-v4.1.Comment: Extended version of article in the proceedings of the GSGS'17
conference (see https://gsgs.ch/gsgs17/