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Creation of a complete horror level with its sound environment in Unreal Engine 4

Abstract

Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016/2017A key point to the success of a game is the immersion that creates on the player through its environment, this refers to the playable levels and the soundtrack of the game [1]. Focusing on this matter is something very valuable for game makers. This Final Degree Project is about creating such engaging and explorable horror environment, as a demonstration of what can be done in a game without actually creating the whole game, but a demo. On this document, the demo will be referred to as a game. The main objective of this project is the creation of a complete and explorable 3D environment that creates tension and fear in whoever plays it. Specifically, it consists on a mountain which you are be able to explore and hear. It is set on night time, thus having the corresponding sounds of nocturnal animals and some added extras, that creates a tense atmosphere. This is entirely done on Unreal Engine

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