MARVEL: A mixed-reality learning environment for vocational training in mechatronics

Abstract

Mechatronics is an area that merges multidisciplinary knowledge coming from mechanical engineering, electronics and computer technology. Vocational training in mechatronics requires the teaching of multi-skills in various learning contexts, as well as a good blend of learning in the classroom and practical training in work surroundings. This paper presents the contribution of MARVEL to meet these target requirements. The aim of the MARVEL project is to implement and evaluate learning environments for mechatronics in vocational training, allowing students ubiquitous access to physical workshops and laboratory facilities from remote places. The project will cover concepts that merge real and virtual as well as local and remote worlds in real time. We describe a concept of experiential learning which proposes a mix of virtual learning sessions (remote labs, simulations) in combination with learning in real labs or even at the workplace

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