Most geometric modeling systems use either polynomial or rational functions to represent geometry. In such systems most computational problems can be formulated as systems of polynomials in one or more variables. Classical elimination theory can be used to solve such systems. Here Cayley's method of elimination is summarized and it is shown how it can best be used to solve the curve/curve intersection problem. Cayley's method was found to be a more straightforward approach. Furthermore, it is computationally simpler, since the elements of the Cayley matrix are one variable instead of two variable polynomials. Researchers implemented and tested both methods and found Cayley's to be more efficient. Six pairs of curves, representing mixtures of lines, circles, and cubic arcs were used. Several examples had multiple intersection points. For all six cases Cayley's required less CPU time than the other method. The average time ratio of method 1 to method 2 was 3.13:1, the least difference was 2.33:1, and the most dramatic was 6.25:1. Both of the above methods can be extended to solve the surface/surface intersection problem