The paucity of videos in current action classification datasets (UCF-101 and
HMDB-51) has made it difficult to identify good video architectures, as most
methods obtain similar performance on existing small-scale benchmarks. This
paper re-evaluates state-of-the-art architectures in light of the new Kinetics
Human Action Video dataset. Kinetics has two orders of magnitude more data,
with 400 human action classes and over 400 clips per class, and is collected
from realistic, challenging YouTube videos. We provide an analysis on how
current architectures fare on the task of action classification on this dataset
and how much performance improves on the smaller benchmark datasets after
pre-training on Kinetics.
We also introduce a new Two-Stream Inflated 3D ConvNet (I3D) that is based on
2D ConvNet inflation: filters and pooling kernels of very deep image
classification ConvNets are expanded into 3D, making it possible to learn
seamless spatio-temporal feature extractors from video while leveraging
successful ImageNet architecture designs and even their parameters. We show
that, after pre-training on Kinetics, I3D models considerably improve upon the
state-of-the-art in action classification, reaching 80.9% on HMDB-51 and 98.0%
on UCF-101.Comment: Removed references to mini-kinetics dataset that was never made
publicly available and repeated all experiments on the full Kinetics datase