In multi-hop ad hoc networks, selfish nodes may unduly acquire high quality
of service (QoS) by assigning higher priority to source packets and lower
priority to transit packets. Such traffic remapping attacks (TRAs) are cheap to
launch, impossible to prevent, hard to detect, and harmful to non-selfish
nodes. While studied mostly in single-hop wireless network settings, TRAs have
resisted analysis in multi-hop settings. In this paper we offer a
game-theoretic approach: we derive a formal model of opportunistic TRAs, define
a TRA game with a heuristic rank-based payoff function, and propose a boundedly
rational multistage attack strategy that both selfish and non-selfish nodes are
free to use. Thus non-selfish nodes are allowed to respond in kind to selfish
ones. We characterize the form of equilibrium that the multistage play reaches
and verify via simulation that it often coincides with a Nash equilibrium in
which harmful TRAs are curbed in the first place, whereas harmless ones need
not be.Comment: Accepted for IEEE GLOBECOM 201