Žilinská univerzita v Žiline. Elektrotechnická fakulta
Abstract
Phantom limb pain is the distressing problem experienced by many amputees, defined as a painful
sensation perceived in the area of the missing body part. Phantom limb pain can be very severe and disabling. It
continues to be experienced by two thirds of amputees, eight years post-amputation. Augmented reality has the
ability to change a person’s sensory experience. More applications of this technology are gradually being
utilised for therapeutic purposes as augmented environments can be used both to distract the attention of patients
from excruciatingly painful experiences and to promote cortical re-mapping at the site from where the pain
arises. Using Augmented Reality, an environment has been created where upper limb amputees can both view
and control motion of their phantom limb to help alleviate phantom limb pain