Design and implementation of a multi-player role playing game

Abstract

The purpose of this project was to solve a multiplayer computer game problem. A team of 15 students were formed to solve a game programming problem in the summer of 2008. The team consisted of students from various programming backgrounds and interests. The team\u27s goal was to finish the first working artifact minus the art work by the end of summer 2008. This first artifact with a concrete, solid architecture will serve as a foundation for future students to learn game programming

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