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3-D motion recovery via low rank matrix analysis

Abstract

Skeleton tracking is a useful and popular application of Kinect. However, it cannot provide accurate reconstructions for complex motions, especially in the presence of occlusion. This paper proposes a new 3-D motion recovery method based on lowrank matrix analysis to correct invalid or corrupted motions. We address this problem by representing a motion sequence as a matrix, and introducing a convex low-rank matrix recovery model, which fixes erroneous entries and finds the correct low-rank matrix by minimizing nuclear norm and `1-norm of constituent clean motion and error matrices. Experimental results show that our method recovers the corrupted skeleton joints, achieving accurate and smooth reconstructions even for complicated motions

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