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3D virtual prototyping of a ski jumpsuit based on a reconstructed body scan model

Abstract

3D virtual prototyping become a topic of increasing interest of both computer graphics and computer-aided design for apparel production. These technologies are especially important when a garment prototype should be developed for a special purpose, such as ski-jumper suit. Namely, shape and size of a jumpsuit need to be individually adapted to each ski-jumper according to the exact requirements set by FIS (Fédereation Internationale de Ski). The FIS requirements change annually or even more often in order to assure ski-jumpers\u27 safety during competitive ski jumps. The conventional body measurement technique and development of ski-jumpers pattern are time consuming. In order to develop an accurate and rapid design, as well as an adaptable and quickly changeable jumpsuit, different modern technologies were used. The obtained virtual prototypes of a skijumper and a jumpsuit enable both - fast re-modelling according to FIS rules and expeditious development and/or simulations of a jumpsuit. All these measures are taken to improve the aerodynamic design of a suit and jumper\u27s result. The body scanning technology represents a great potential for textile industries and above all for producers of garments. It enables fast and reliable capture of 3D body data and extraction of precise measurements needed for design, construction, visualisation and animation of garments on virtual mannequins. However, there are also some problems related to the scanned body models, caused by the scanning technique. In this article we are discussing the techniques for reconstruction of the body models and its results using the example from one of the competitive sports clothing - ski-jumper suit. In our study we have used different computer graphics programmes in order to reconstruct and prepare the 3D body scan model for successfully importing it into OptiTex CAD programme. The aim of this research was to enable effective 3D virtual garment prototyping using the reconstructed body scan model

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