The existing parking simulations, as most simulations, are intended to gain insights
of a system or to make predictions. The knowledge they have provided has built up
over the years, and several research works have devised detailed parking system
models. This thesis work describes the use of an agent-based parking simulation in
the context of a bigger parking system development. It focuses more on flexibility
than on fidelity, showing the case where it is relevant for a parking simulation to
consume dynamically changing GIS data from external, online sources and how to
address this case. The simulation generates the parking occupancy information that
sensing technologies should eventually produce and supplies it to the bigger parking
system. It is built as a Java application based on the MASON toolkit and consumes
GIS data from an ArcGis Server. The application context of the implemented parking
simulation is a university campus with free, on-street parking places