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The Core can be accessed in a Bounded Number of Steps

Abstract

We prove the existence of an upper bound for the number of blockings required to get from one imputation to another provided that accessibility holds. The bound depends only on the number of players in the TU game considered. For the class of games with non-empty cores this means that the core can be reached via a bounded sequence of blockings. Primitive recursive algorithms are provided to locate accessibility paths.

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