3-Point++: a new Technique for 3D Manipulation of Virtual Objects

Abstract

International audienceManipulation in immersive Virtual Environments (VEs) is often difficult and inaccurate because humans have difficulty in performing precise positioning tasks or in keeping the hand motionless in a particular position without any help of external devices or haptic feedback. To address this problem, we propose a set of four manipulation points attached to objects (called a 3-Point++ tool, including three handle points and their barycenter), by which users can control and adjust the position of objects precisely. By determining the relative position between the 3-Point++ tool and the objects, and by defining different states of each manipulation point (called locked/unlocked or inactive/active), these points can be freely configured to be adaptable and flexible to enable users to manipulate objects of varying sizes in many kinds of positioning scenarios

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