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Diseño y construcción de objetos interactivos digitales

Abstract

In design and construction of digital interactive objects described Arduino, a free software platform and hardware, such as the "electronic clay" with students and artists are making the objects of the future: from robots or automatic irrigation equipment for school gardens , intelligent lighting systems, household meteorological stations, musical instruments or vernacular novel adaptations of industrial artifacts. This sequence, accompanied by a theoretical introduction about the landmarks of the digital revolution and technological literacy, hopes that consumer traspasemos border technology to become creators. To do this, in this book step by step how to make the Arduino platform, and a healthy dose of wit, objects like a traffic light a MiniPiano, digital and even given a mechanical vampire detailed. The commitment of this volume in the Tools collection focuses on strengthening a culture of learning that dissolve the distinctions between professional and academic training as well as between teaching and play. This book also seeks to participate in the education of a citizen able to escape them to the uses of technology scripted by corporations, by creating digital objects that respond to their own imagination and the needs of their community

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