One of the aims of the International Institute for Applied Systems Analysis (IIASA) is to develop methods of systems analysis that lend themselves to applications to policy analysis.
Gaming has proved to be an important methodological planning tool in such areas as military and business affairs, but thus far few applications to socioeconomic planning have been attempted. The game described here is a demonstration model, intended to acquaint the reader with the potentialities of this approach as a preanalytical research tool.
The model described here, which is named "GEM" (Global Economic Model), is a six person interactive simulation model (or game) intended to generate intuitive insights into the economic interactions among six world regions over the next 50 years