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Practical Eduacation of Young Academics for Railway Operation and Research

Abstract

Education is one central aspect for winning and qualifying employees for railway operation and research. Most of the courses in this field are conventional organised by ex-cathedra teaching. Modern interactive forms of further education like business games or role-games are found. The advantage of these forms is that the participant can sample different roles, their relationship and the dependencies. Especially complex topics with different actors can be presented and sampled in this way very descriptively with the effect that the participants better understand and remind the topic. In this paper a business game for the topic planning and management of train paths is elaborated. This new seminar will replenish the existing educational program of the railway operation research centre which will be introduced at first

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