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Simulation of an Economic Policy on Second Life Using a Conjunctural Analysis Approach

Abstract

This paper intends to define an economic policy that does not compromise the coordination between the 4 main sectors of an economy: the real sector, the public sector, the exterior sector and the monetary sector. The subject is Second Life (SL) a totally virtual world that is starting to occupy a great economic place especially with e-commerce. For doing so, some data are arbitrarily chosen as done and projections are made from them. Data are expressed in billion of Linden dollars.economic policy, Second Life, importation, exportation, open monetary policy

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