research

A differential game solution to the Coplanar tail-chase aerial combat problem

Abstract

Numerical results obtained in a simplified version of the one on one aerial combat problem are presented. The primary aim of the data is to specify the roles of pursuer and evader as functions of the relative geometry and of the significant physical parameters of the problem. Numerical results are given in a case in which the slower aircraft is more maneuverable than the faster aircraft. A third order dynamic model of the relative motion is described, for which the state variables are relative range, bearing, and heading. The ranges at termination are arbitary in the present version of the problem, so the weapon systems of both aircraft can be visualized as forward firing high velocity weapons, which must be aimed at the tail pipe of the evader. It was found that, for the great majority of the ralative geometries, each aircraft can evade the weapon system of the other

    Similar works