Reliable and fast builds are essential for rapid turnaround during
development and testing. Popular existing build systems rely on correct manual
specification of build dependencies, which can lead to invalid build outputs
and nondeterminism. We outline the challenges of developing reliable build
systems and explore the design space for their implementation, with a focus on
non-distributed, incremental, parallel build systems. We define a general model
for resources accessed by build tasks and show its correspondence to the
implementation technique of minimum information libraries, APIs that return no
information that the application doesn't plan to use. We also summarize
preliminary experimental results from several prototype build managers