Game theory is usually considered applied mathematics, but a few
game-theoretic results, such as Borel determinacy, were developed by
mathematicians for mathematics in a broad sense. These results usually state
determinacy, i.e. the existence of a winning strategy in games that involve two
players and two outcomes saying who wins. In a multi-outcome setting, the
notion of winning strategy is irrelevant yet usually replaced faithfully with
the notion of (pure) Nash equilibrium. This article shows that every
determinacy result over an arbitrary game structure, e.g. a tree, is
transferable into existence of multi-outcome (pure) Nash equilibrium over the
same game structure. The equilibrium-transfer theorem requires cardinal or
order-theoretic conditions on the strategy sets and the preferences,
respectively, whereas counter-examples show that every requirement is relevant,
albeit possibly improvable. When the outcomes are finitely many, the proof
provides an algorithm computing a Nash equilibrium without significant
complexity loss compared to the two-outcome case. As examples of application,
this article generalises Borel determinacy, positional determinacy of parity
games, and finite-memory determinacy of Muller games