research

A simple and effective geometric representation for irregular porous structure modeling

Abstract

Computer-aided design of porous structures is a challenging task because of the high degree of irregularity and intricacy associated with the geometries. Most of the existing design approaches either target designing artifacts with regular-shaped pores or reconstructing geometric models from existing porous objects. For regular porous structures, it is difficult to control the pore shapes and distributions locally; for reconstructed models, a design is attainable only if there are some existing objects to reconstruct from. This paper is motivated to present an alternative approach to design irregular porous artifacts with controllable pore shapes and distributions, yet without requiring any existing objects as prerequisites. Inspired by the random colloid-aggregation model which explains the formation mechanism of random porous media, Voronoi tessellation is first generated to partition the space into a collection of compartments. Selective compartments are then merged together to imitate the random colloid aggregations. Through this Voronoi cell merging, irregular convex and concave polygons are obtained and the vertices of which are modeled as control points of closed B-Spline curves. The fitted B-Spline curves are then employed to represent the boundaries of the irregular-shaped pores. The proposed approach drastically improved the ease of irregular porous structure modeling while at the same time properly maintained the irregularity that is widely found in natural objects. Compared with other existing CAD approaches, the proposed approach can easily construct irregular porous structures which appear more natural and realistic. © 2010 Elsevier Ltd. All rights reserved.postprin

    Similar works