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A boundary representation for extracting sharp surfaces from regularly-gridded 3d objects

Abstract

Geometry extraction from volume data is important in many applications. On a regular 3d grid, current approaches do not consistently preserve object details such as sharp corners and edges of 26-connected objects. We describe a boundary representation in which we geometrically constrain the connectivity, so that such details can be maintained. Application of our model for object surfacing compares favorable to current surfacing methods

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