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PEMBANGUNAN APLIKASI PEMBELAJARAN ANATOMI TUBUH MANUSIA BERBASIS MULTIMEDIA

Abstract

Human anatomy is one of the subject matter of biology which deals with human body parts. Students need a picture to explain the material object. Therefore, should made in a medium of learning that makes the material easy to understand, such as by using the facilities that already exist by using computer technology. This thesis aims to overcome this problem, ranging from providing visual object that is not boring in teaching and learning through the interactive nature of which is given to teachers can easily convey the material. The author uses Macromedia Flash 8 media in making the application. In addition, the system development methodology that author use is Waterfall methodology. Applications are also tested and evaluated using questionnaires. Based on the questionnaire, the respondents agreed that the application meets user needs. The author hopes that the application can become an alternative media in the learning process for students and teachers can find a solution to overcomethe problem of learning in the classroom by using the advanced and innovative media in accordance with current technological developments

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