research
PEMBANGUNAN APLIKASI PEMBELAJARAN ANATOMI TUBUH MANUSIA BERBASIS MULTIMEDIA
- Publication date
- Publisher
- STMIK GI MDP
Abstract
Human anatomy is one of the subject matter of biology which deals with human body
parts. Students need a picture to explain the material object. Therefore, should made
in a medium of learning that makes the material easy to understand, such as by using
the facilities that already exist by using computer technology. This thesis aims to
overcome this problem, ranging from providing visual object that is not boring in
teaching and learning through the interactive nature of which is given to teachers can
easily convey the material. The author uses Macromedia Flash 8 media in making the
application. In addition, the system development methodology that author use is
Waterfall methodology. Applications are also tested and evaluated using
questionnaires. Based on the questionnaire, the respondents agreed that the
application meets user needs. The author hopes that the application can become an
alternative media in the learning process for students and teachers can find a solution
to overcomethe problem of learning in the classroom by using the advanced and
innovative media in accordance with current technological developments