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Cropland Capture – A Game for Improving Global Cropland Maps

Abstract

Current satellite-derived global land-cover products, which are crucial for many modelling and monitoring applications, show large disagreements when compared with each another. To help improve global land cover (in particular the cropland class), we developed a game called Cropland Capture. This is a simple cross-platform game for collecting image classifications that will be used to develop and validate global cropland maps in the future. In this paper, we describe the game design of Cropland Capture in detail, including aspects such as simplicity,efficiency in data collection and what mechanisms were implemented to ensure data quality.We also discuss the impact of incentives on attracting and sustaining players in the game

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