Towards generalised accessibility of computer games

Abstract

Abstract. Computer games accessibility have initially been regarded as an area of minor importance as there were much more \serious" topics to focus on. Today, the society is slowly moving forward in the directionof accessibility and the conditions come to make new proposals for mainstream game accessibility. In this paper we'll show the main reasons whyit is necessary to progress in this direction, then we'll explain how works standard computer applications accessibility and why it is not working in general with games. We will discuss the state of the art in this area and finally we will introduce our vision of future accessibility framework allowing games developer to design accessible games as well as assistive providers the possibility of developing Assistive Games Interfaces

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