Mid-air haptic feedback technology produces tactile sensations that are felt without the need for physical interactions, and bridges the gap with digital interactions, by making the virtual feel real. However, existing mid-air haptic experiences often do not reflect user expectations in terms of congruence between visual and haptic stimuli. To overcome this, we investigate how to better present the visual properties of objects, so that what one feels is a more accurate prediction of what one sees. In the following demonstration, we present an approach that allows users to fine tune the visual appearance of different textured surfaces, and then match these to corresponding mid-air haptic stimuli in order to improve visual-haptic congruenc